//
//  Enemy01.h
//  Space shooting
//
//  Created by Raiden on 9/12/13.
//
//

#ifndef __Space_shooting__Enemy01__
#define __Space_shooting__Enemy01__

#include <iostream>
#include "cocos2d.h"
#include "Enemy.h"

class Enemy01 : public Enemy {
    
public:
    
    Enemy01();
    ~Enemy01();
    
    static Enemy01* create(const char *pszFileName);
};

#endif /* defined(__Space_shooting__Enemy01__) */
